I miss the days when I had a bunch of pals hanging out on Flickr.
I am so looking forward to this game: Cairn is a realistic-ish climbing game with a layer of survival and resource management mechanics, and it feels really good to play, right down to the calming breath from a bomber hold to the Elvis-leg twitching you get from holding too long on a sketchy, fatigued toe edge.
After a hard pitch, you can roll out your little bivvy sack, cook some instant noodles with your ultralight stove, and sleep with a view of the stars. It’s delightful and a perfect depiction of dirtbag climber downtime.
You have to manage food, water, and consumables like climbing chalk that give you a temporary boost, and at one point in the demo I had to rappel all the way down several crags to fill my water bottles and spend my meager few coins on a packet of fruit chews – I just hoped it would fill my energy meter enough to get back to, and then finish, the final long pitch of the climb. I had barely enough food energy to make it to the top, and when I finally topped out, doubled over from the effort, exhaustion and hunger, it felt like an amazing triumph.
I knew this game sounded familiar, and I found Riley MacLeod’s great writeup of the demo from a couple months back, which I’m sure I read at the time. The demo now has a mode that lets the player somewhat-gracefully select the limb to move, which I found I needed when I got myself into tricky, awkward positions on the wall. This game looks like something special and I can’t wait for its full release to see how it handles things like expedition-length trips – route finding for resupply drops, heck yes! – and what it does with the hints of story found in the demo.
My week in riding the bike: I was under the weather after a few long, in-person work days last week. Improving early this week, I started up slow but built to feeling really good for this morning’s dawnbreaker HIIT and Hills thumper.
A lot of things are kind of garbage right now, but I have this espresso pretty dialed in, and it tastes like graham crackers and dark chocolate. That’s delightful.
Enduring my first bad cold for a while (not covid, fortunately, because In This House We Test) and mostly staying away from the family, so I’m eating the last crumby bits of Ruffles out of the bag by myself, and pouting.
I started playing Caves of Qud this weekend. It feels like a retro-throwback Rogue combined with an amazing amount of procedurally generated complexity and narrative depth. I keep dying. I’ll make another run.